mercoledì 30 settembre 2015
lunedì 28 settembre 2015
Evie Ganjenbaf, 5, plays the Medieval board game Hnefatafl at Sutton Hoo.
Evie Ganjenbaf
www.ipswichstar.co.uk
The English championships, which were launched by the Ealdfaeder’s at Sutton Hoo, are now in their third year, and in previous years have seen competitors travel from as far as Lancashire and even Sweden. Around 40 guests young and old turned out to learn the rules of the game, which sees the King try to reach one of the board’s four corners, and the other team attempting to block and capture him. read more:http://www.ipswichstar.co.uk/news/gallery_dozens_head_to_sutton_hoo_for_annual_hnefatafl_english_championships_1_4186656
Copenhagen Hnefatafl 11x11 - Mmagari vs Mykle : The throne!
Quando si dimenticano regole fondamentali...
Mmagari / Mykle. 13 moves.
Tournament 42 Copenhagen Hnefatafl 11x11
2015-09-06
Mmagari / Mykle. 13 moves.
Tournament 42 Copenhagen Hnefatafl 11x11
2015-09-06
domenica 27 settembre 2015
Rating Top 10 players, September 2015 World Tafl Federation
Dal sito della WTF
September 2015
http://aagenielsen.dk/
2083 Plantagenêt, Champagne-Ardennes, FR (288)
2013 altti, ny, usa (791)
1975 crust, somerset, UK (2514)
1970 nath, Berlin, Germany (277)
1961 Adam, Tønsberg, Norway (581)
1961 Schachus, Berlin, Germany (69)
1877 Jurgenson, St. Petersburg, Russia (121)
1850 Sigurd, Pennsylvania, Vinland (44)
1818 animals, Peterborough, UK (206)
1807 arne64, Hamburg, Germany (466)
I numeri tra parentesi indicano le partite completate nell'ambito della World Tafl Federation
venerdì 25 settembre 2015
Copenhagen Hnefatafl 11x11, Shieldwall capture:clear rules? - di M.G.
A seguito del nostro articolo intitolato Copenhagen Hnefatafl 11x11, Shieldwall capture:clear rules? - mmagari vs Thanir 2015 abbiamo notato che nella sezione Regole della WTF http://aagenielsen.dk/
a proposito della
Shieldwall captures è stato aggiunto un diagramma che mostra come il colpo mortale possa essere portato anche in orizzontale e allo stesso tempo chiarisce come l'angolo possa partecipare a pieno titolo all'operazione di cattura. Ringraziamo per la messa a punto. Ecco il Diagramma esplicativo aggiunto:
martedì 22 settembre 2015
Alquerques extremeños
Alquerques de Alburquerque
http://www.celtiberia.net/es/poblamientos/?id=448
Grabados de tradición lúdica.Se trata de un tablero de juego grabado en
roca pizarrosa encontrado en un castro vettón, posiblemente realizado
por sus pobladores,pero muy similar a otros medievales.
El juego "Alquerque de Nueve" fue practicado durante varios milenios en
el Norte de Africa y Oriente Medio, e incluso es probable que uno de los
juegos practicados por el hombre del Neolítico en petroglifos fuese el
Alquerque. Durante la Edad Media fueron los árabes los que difundieron
este juego por la Península Ibérica. No en vano, el nombre del juego
proviene del árabe "al-qariq" (sitio plano), siendo mencionado en el
Libro de los Juegos de Alfonso X, el Sabio.
Continua la lettura: http://www.celtiberia.net/es/poblamientos/?id=448
Continua la lettura: http://www.celtiberia.net/es/poblamientos/?id=448
Refining the Royal Game of Ur
Un doveroso ringraziamento al sito CYNINGSTAN, http://www.cyningstan.com/ per averci permesso la pubblicazione del seguente contributo.
Some years ago I published a leaflet on the Royal Game or Ur as
part of my Traditional Board Games series. Recently I've been
re-examining my own rules in a quest to satisfy both authenticity and
good game-play. While I don't intend to revisit the leaflet series
itself, I might change my conclusions in future writings about the Royal
Game of Ur.
Royal Game of Ur at the British Museum
In putting together the rules in the leaflet I drew
on a number of sources: mainly books. I looked at some web sites and
some computer implementations for inspiration, but the end product drew
from the books in the hope that they'd contain the best research. You
can read the rules I came up with at http://bit.ly/1JfKCZ6.
The
fact that the Royal Game of Ur is a race game is beyond doubt, and that
in one form it used seven pieces and three binary dice (each giving
values of 0 or 1) per player. But other things are assumed: borrowed
from other games or based on "internal evidence": the path the pieces
moved, rules for capture, and the function of the "rosette" squares.
It
is generally agreed that the Royal Game of Ur is equivalent to the Game
of Twenty Squares, the latter being a "straightened out" version of the
former. Twenty Squares has a more obvious path. Each player takes in
sixteen of the squares, the first four being safe havens for each
player; in addition, the path includes a marked square once every four
steps. Translated to the Ur board, an equivalent path would curl around
the end block of 2x3 squares in the shape of a question mark. Many
books do not follow this, but the solution seems so neat and obvious
that I can't help but believe it to be true in light of the lack of
contrary evidence.
The rules of capture for most race games are
that a piece landed on is removed from the board, and has to begin its
journey afresh. This is the rule that I adopted for Ur. An
alternatives is the one often adopted for senet: that the captured piece
is knocked back to the position its captor started from. I've only
ever seen this one applied to senet, not to other similar games.
As
for the rosettes, there are a number of different suggestions. The one
that I went with was that these are "safe" squares, and that pieces
resting there cannot be captured. The alternative is that the squares
allow another throw.
This creates a fun game with a bit of
tactical thinking. Players take advantage of their own home row,
entering pieces there and advancing by choice only when it is safe to do
so. Players aim to secure the middle rosette; not only is a piece safe
there, but is in a position to leap out onto those that pass. If the
dice do not allow landing on the rosette, then pieces sprint across the
"bridge" to relative safety on the other side. They can be left there
if no enemies are nearby to threaten them, allowing the player to
concentrate on other priorities.
I've been happy to play this
game, but one nagging thought tells me that it still needs improvement.
The rosettes are protective squares, but what use are the ones on each
player's home row? The whole row is protected, so the markings are
redundant: but they're there on every extant board.
So a month or
two ago a friend and I tried playing with the alternative interpretation
of the rosettes: they're not protected squares, but instead give
another throw. The rule about having another throw on a throw of 4 no
longer applied.
I was concerned that this would remove too much
tactical thinking from the game, and reduce it to a game of snakes and
ladders with multiple pieces per player. In the game from the leaflet,
one had to think about when to advance a piece from a rosette. In the
revised game one should do so at the earliest opportunity; that would be
as soon as landing there if no other piece was in danger. And apart
from the home rows, the different parts of the board no longer have
their special characteristics. There's just a gradual change as one
progresses: there is more to lose further along the board if a piece
there is lost, but this was still the case with the game in the leaflet.
Overall
I'll still use the new rules, with the rosettes granting another throw,
in the future writings on the Royal Game of Ur. Though I think this
version of the game loses something, the fact that all five rosettes now
have the same function makes it more likely to be authentic.
lunedì 21 settembre 2015
Copenhagen Hnefatafl 11x11 curious positions : crust vs herjan 2015
Fino a quando i tre guerrieri fedeli al Re bianco vivono anche il loro monarca vive, nonostante sia immobilizzato. Un rapporto 3 conntro 12 fa dubitare che a gioco corretto i difensori possano reggere, anche se possono impegnare per un certo numero di mosse gli attaccanti. Si tratta di operare quella che può essere chiamata "Limitazione della Mobilità", che sembra essere la Madre della strategia di una molteplicità di giochi strategici.
M.G.
M.G.
crust / herjan. 105 moves.
Copenhagen Hnefatafl 11x11
2015-09-04
giovedì 17 settembre 2015
Chess, Soper Blitz:Levon Aronian vs Magnus Carlsen 2014
Magnus Carlsen
www.ibtimes.co.uk
Levon Aronian
armenpress.am
https://www.youtube.com/watch?v=GymW0jdPn6I
mercoledì 16 settembre 2015
Scacchi nel Medioevo
GUILLAUME de Tyr Bibliothèque nationale de France,
Département des manuscrits, Français,2824,fol. 94v.
www.pinterest.com
Copenhagen Hnefatafl 11x11, Completed... Crust / Sqaree 2015
Un'esempio notevole per la sua grande chiarezza : Re e soldato nell'angolo Nord-Ovest sbaragliano le forze nemiche. Per l'esplicazione di questo tema tattico rimandiamo a The "Guillotine" - secrets of hnefatafl e seguire di Tim Millar ( crust ) http://www.tim-millar.co.uk/
Crust / Sqaree. 21 moves. Completed.
Tournament 42 Copenhagen Hnefatafl 11x11
2015-09-15
martedì 15 settembre 2015
Copenhagen Hnefatafl 11x11: Adam vs nath 2015 "Shieldwall captures"
www.pinterest.com
White: Adam, Tønsberg, Norway
Black: nath, Berlin, Germany
Copenhagen Hnefatafl 11x11
White won.
2015-03-06
Presentiamo una partita in cui il tema tattico del "Shieldwall captures" è di importanza capitale. Lasciamo ai diagrammi il compito di illustrare agli appassionati questa partita assai complessa...
M.G.
10
16
20
24
30
38
44
50
59
棋经十三篇 (Qijing Shisanpian, "Classico del Weiqi in tredici capitoli" )
siyi.91ddcc.com
Il primo trattato completo sul go fu scritto tra il 1049 e il 1054 col titolo di 棋经十三篇 (Qijing Shisanpian, "Classico del Weiqi in tredici capitoli")[7]. Inizialmente il gioco era giocato su di una griglia 17 × 17, ma la griglia 19 × 19 divenne quella più comune all'epoca della dinastia Tang (618-907).[8] In Cina il go era considerato il gioco dell'aristocrazia, mentre lo xiangqi (gli scacchi cinesi) era il gioco del popolo. Il go era anche considerato una della quattro arti dello junzi (il gentiluomo cinese), assieme alla calligrafia, alla pittura e a suonare lo guqin.[9]
lunedì 14 settembre 2015
Baduk Weiqi Go : Cho Hunhyun vs Cho Chikun 2015
Cho Hunhyun
Cho Chikun
https://www.youtube.com/watch?v=3PC5Q-hn0z0
조훈현vs조치훈 기념대국 다큐 그 날 20150815
Breve documentario sui due fuoriclasse seguito dai commenti all'incontro....
sabato 12 settembre 2015
Copenhagen Hnefatafl 11x11, Exit forts in Adam / Kratzer 2015
Adam / Kratzer. 50 moves. Completed.
Tournament 42 Copenhagen Hnefatafl 11x11
2015-09
giovedì 10 settembre 2015
武宮正樹 Takemiya Masaki
gogameguru.com
Takemiya Masaki (武宮正樹, born Jan. 1, 1951) is a Japanese 9-dan professional Go player.
Takemiya became a 1-dan professional in 1965. In 1967, as a 2-dan and
age 16, he won several games against 9-dans, which earned him the
nicknames Ten Best Boy and 9-dan Killer. He was promoted to 9-dan in 1977. Matsubara Taisei 5-Dan is his pupil. His son, Takemiya Yoko, 5-Dan was his pupil and has become a popular commentator.
[edit]
Style
Takemiya became famous for his 'cosmic style' of play - focusing on the construction of large moyos and taking territory in the centre. However, Takemiya prefers to call his style 'natural style'.
Takemiya considers that the centre-oriented style for him is the
natural way for his stones to move and focuses in his book largely on
the concept of 'playing with your heart' and playing moves which
'please'.
When asked who was his favorite persons' games to study, at the 2008 US Go Congress, Takemiya stated that it was Dosaku. Takemiya continued with how very strong Dosaku was and that he is considered to be the father of our modern opening strategies.
Despite his natural flow he currently holds the record of the Longest Time Spent Thinking About A Move, due to a variation of the large avalanche joseki that he did not know and needed to reinvent at the spot.
[edit]
Influence
He visited Europe and the US many times for teaching tours. In 2009, he lectured at GO7 in Vienna, organized by Kobayashi Chizu. For several years, he has been one of the main guests at the American Go Congresses.
He lost the first opening game ever of a Japanese top-match in Europe
in Paris, May 1988. The game featured on the opening pages of the
0-issue of GO MOON, which appeared two days afterwards during the Amsterdam Open. About a year later, GO MOON started a special section of sanrensei games, as also other top-players like Cho Chikun, Fujisawa Shuko and Kato Masao also started to apply this opening in their games. In January 1996, he attended the opening game of the Kisei-match between Cho Chikun and Kobayashi Satoru in Amsterdam.
Seo Bongsoo credited Takemiya with leading Korean players to revalue the center, and contributing greatly to their style of play. http://www.britgo.org/files/bgj/bgj096-1.pdf.
[edit]
Titles
- 1976: 31st Honinbo title
- 1978: 11th Hayago Championship
- 1980: 35th Honinbo title
- 1981: 1st NEC Cup
- 1985: 40th Honinbo title and 5th NEC Cup
- 1986: 41st Honinbo title
- 1987: 42nd Honinbo title
- 1988: 43rd Honinbo title and 1st Fujitsu Cup
- 1989: 2nd Fujitsu Cup, 36th NHK Cup, Asian TV Cup, and 22nd Hayago championship
- 1990: 28th Judan title and Asian TV Cup
- 1991: 29th Judan and 13th Kakusei titles, and Asian TV Cup
- 1992: 30th Judan title and Asian TV Cup
- 1995: 20th Meijin title
[edit]
Game records
- French site.
- Commented games on Jan van der Steen's site.
- More games at http://jianbo.tripod.com/takemiya.
- Reviews by Alexander Dinerstein
- Takemiya 2009 Game review here at SL.
[edit]
External Link
- Wikipedia article
- Go style of Takemiya. Is it a best choice for you?
- Takemiya dancing at the European Go Congress
mercoledì 9 settembre 2015
Chess in Russia
Александра Димитрова Aleksandra Dimitrova
ruchess.ru
Russia (Active players) Top 55 Women
# | Name | Title | Fed | Rating | G | B-Year |
1 | Kosteniuk, Alexandra | g | RUS | 2530 | 11 | 1984 |
2 | Gunina, Valentina | g | RUS | 2529 | 11 | 1989 |
3 | Lagno, Kateryna | g | RUS | 2523 | 11 | 1989 |
4 | Goryachkina, Aleksandra | wg | RUS | 2497 | 11 | 1998 |
5 | Kosintseva, Nadezhda | g | RUS | 2489 | 0 | 1985 |
6 | Girya, Olga | wg | RUS | 2483 | 11 | 1991 |
7 | Galliamova, Alisa | m | RUS | 2475 | 0 | 1972 |
7 | Kosintseva, Tatiana | g | RUS | 2475 | 0 | 1986 |
9 | Kovalevskaya, Ekaterina | m | RUS | 2464 | 11 | 1974 |
10 | Bodnaruk, Anastasia | m | RUS | 2451 | 11 | 1992 |
11 | Pogonina, Natalija | wg | RUS | 2445 | 11 | 1985 |
12 | Savina, Anastasia | m | RUS | 2434 | 11 | 1992 |
13 | Kashlinskaya, Alina | m | RUS | 2424 | 11 | 1993 |
14 | Turova, Irina | m | RUS | 2419 | 0 | 1979 |
15 | Guseva, Marina | m | RUS | 2411 | 11 | 1986 |
16 | Ryjanova, Julia | wg | RUS | 2387 | 0 | 1974 |
17 | Zaiatz, Elena | m | RUS | 2385 | 0 | 1969 |
18 | Charochkina, Daria | m | RUS | 2376 | 0 | 1990 |
18 | Kovanova, Baira | wg | RUS | 2376 | 0 | 1987 |
20 | Matveeva, Svetlana | m | RUS | 2375 | 0 | 1969 |
21 | Pustovoitova, Daria | f | RUS | 2364 | 0 | 1994 |
22 | Sudakova, Irina | wg | RUS | 2356 | 0 | 1982 |
23 | Belenkaya, Dina | wf | RUS | 2344 | 23 | 1993 |
24 | Gritsayeva, Oksana | wf | RUS | 2336 | 0 | 1980 |
25 | Ovod, Evgenija | m | RUS | 2328 | 11 | 1982 |
26 | Bivol, Alina | wm | RUS | 2321 | 9 | 1996 |
27 | Shadrina, Tatiana | wg | RUS | 2320 | 0 | 1974 |
28 | Styazhkina, Anna | wm | RUS | 2318 | 8 | 1997 |
29 | Tomilova, Elena | wm | RUS | 2315 | 0 | 1986 |
30 | Vasilevich, Irina | m | RUS | 2305 | 0 | 1985 |
31 | Dordzhieva, Dinara | wm | RUS | 2298 | 5 | 1999 |
32 | Khokhlova, Daria | RUS | 2296 | 9 | 1999 | |
33 | Severina, Maria | wm | RUS | 2286 | 9 | 1995 |
34 | Ambartsumova, Karina | wg | RUS | 2284 | 0 | 1989 |
35 | Bykova, Anastasia | wf | RUS | 2283 | 0 | 1997 |
35 | Ubiennykh, Ekaterina | wm | RUS | 2283 | 0 | 1983 |
37 | Paramzina, Anastasya | wf | RUS | 2282 | 16 | 1998 |
38 | Schepetkova, Margarita | wm | RUS | 2275 | 0 | 1988 |
39 | Komiagina, Maria | wm | RUS | 2274 | 9 | 1984 |
40 | Iljushina, Olga | wg | RUS | 2273 | 0 | 1981 |
41 | Bronnikova, Elizaveta | wm | RUS | 2272 | 0 | 1985 |
42 | Balaian, Alina | wm | RUS | 2269 | 0 | 1992 |
43 | Khlichkova, Tatiana | wf | RUS | 2268 | 0 | 1994 |
44 | Fominykh, Maria | wm | RUS | 2267 | 0 | 1987 |
45 | Cheremnova, Tamara | wm | RUS | 2263 | 0 | 1989 |
46 | Mirzoeva, Elmira | wg | RUS | 2262 | 0 | 1981 |
47 | Drogovoz, Irina | RUS | 2253 | 0 | 1999 | |
48 | Kozlovskaya, Valentina | wg | RUS | 2249 | 0 | 1938 |
49 | Molchanova, Tatjana | wg | RUS | 2245 | 0 | 1980 |
50 | Fatalibekova, Elena | wg | RUS | 2242 | 0 | 1947 |
51 | Diakonova, Ekaterina | RUS | 2241 | 9 | 1999 | |
51 | Drozdova, Dina | wm | RUS | 2241 | 0 | 1988 |
53 | Fatianova, Tatiana | wg | RUS | 2238 | 0 | 1984 |
54 | Dimitrova, Aleksandra | wf | RUS | 2235 | 18 | 2000 |
55 | Zakurdjaeva, Irina | wg | RUS | 2232 | 0 | 1982 |
martedì 8 settembre 2015
lunedì 7 settembre 2015
河野 臨 Kōno Rin
www.board19.com
Kono Rin (河野 臨 Kōno Rin, born 1981) is a 9-dan Nihon Ki-in professional Go player.
Kono is a pupil of Kobayashi Koichi.
Kono reached 5-dan in 1999, 9 dan in 2006.
In October 2009, Kono hit the 500 victories mark after beating Cho Chikun in League B of the 34th Japanese Kisei. He is the 88th person to hit the number.
[edit]
Titles
- 29th NEC Cup 2010
- 2nd Taiwan-Nihon Kiin Tournament (Haifong Weiqi Academy site) (unofficial international tournament)
- 5th Daiwa Shoken Cup 2009 (unofficial internet tournament)
- 4th Daiwa Shoken Cup 2008 (unofficial internet tournament)
- 17th Ryusei 2008
- 27th NEC Cup 2008
- 33rd Tengen 2007
- 32nd Tengen 2006
- 31st Tengen 2005
- 1st JAL New Star HayaGo 2004
Go Weiqi Baduk : Rin Kono 河野臨 vs Yukawa Mitsuhisa 湯川光久
河野臨九段 Rin Kono
archive.nihonkiin.or.jp
第63回nhk囲碁(湯川光久vs河野臨) (HD)
https://www.youtube.com/watch?v=3Fq6wlIXP9c